[CUSTOM MENU STATE] Screen where the user can customise the selected game - game mode, math operation, level of difficulty.
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Methods
(static) create()
Main code
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(static) getOffset(width, numberOfIcons) → {number}
Calculate spacing for icons on the menu screen
Parameters:
Name | Type | Description |
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width |
number | width of the available part of the screen |
numberOfIcons |
number | number or icons to be put on the screen |
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Returns:
correct spacing between icons
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- number
(static) load(icon)
Saves information selected by the player
Parameters:
Name | Type | Description |
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icon |
object | selected icon |
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(static) onInputDown(mouseEvent)
Called by mouse click event
Parameters:
Name | Type | Description |
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mouseEvent |
object | contains the mouse click coordinates |
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(static) onInputOver(mouseEvent)
Called by mouse move event
Parameters:
Name | Type | Description |
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mouseEvent |
object | contains the mouse move coordinates |
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(static) preload()
Preloads media for current state
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(static) showInfoBox()
Displays game menu information boxes.
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