Renders media on current screen.
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Namespaces
Methods
(static) all()
Renders all queued media on screen. Called repeatedly by the game loop.
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(static) clear()
Clears media queue (used when changing states).
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(static) image(cur)
[Not directly used] Renders image on canvas.
Parameters:
Name | Type | Description |
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cur |
object | current media in media queue |
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(static) sprite(cur)
[Not directly used] Renders spritesheet on canvas.
Parameters:
Name | Type | Description |
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cur |
object | current media in media queue |
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(static) text(cur)
[Not directly used] Renders text on canvas.
Parameters:
Name | Type | Description |
---|---|---|
cur |
object | current media in media queue |
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